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2 posts from October 2009

October 20, 2009

Smartphones Are Killing Wireless Networks

Mobile Marketing Watch has an interesting take on just why smartphones are hammering the carriers' networks. It's a bit more nuanced then you probably expect:

Through its research, Airvana identified a significant mobile network “load multiplier effect” caused by smartphone data traffic on the macro-cellular network.  Airvana engineers comparing data use profiles found that for a given volume of data transmitted, one smartphone typically generates eight times the network signaling load of a USB modem-equipped laptop. Although smartphones may only account for a minority percentage of all devices on operator networks today, they’re always on, moving between cell sites and continually ‘polling’ the network.  As a result, smartphones are already responsible for the majority—two to three times as much as laptops—of the total signaling activity.

Put simply, the nature of smartphones – with their mobile Web-focused design and always-on capabilities are swallowing bandwidth faster than any other device in use on wireless networks today- eight times more than a laptop pulling the same bandwidth from a USB-based mobile broadband connection.

Read more @ Mobile Marketing Watch.

October 13, 2009

Report: Mobile Entertainment Sales To Rise 33% In 2009

MediaPost's OnlineMediaDaily brings news of a new report on the mobile entertainment industry:

The worldwide economic downturn isn't slowing down mobile media growth, according to a new forecast. The Mobile Entertainment Forum's latest Business Confidence Index, compiled by KPMG, projects average mobile media revenue will grow 33% in 2009 -- a 6% increase over the rate predicted at the beginning of the year.

...

The explosion of mobile applications is also starting to pay off as apps alone are expected to account for 14% of all mobile media sales. It's likely Apple's App Store, with more than 2 billion downloads to date, will generate the vast majority of app sales this year. Even so, most iPhone apps are still offered free.

Read more @ OnlineMediaDaily

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